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Motorsport manager driver traits
Motorsport manager driver traits











motorsport manager driver traits
  1. #Motorsport manager driver traits drivers#
  2. #Motorsport manager driver traits full#

It's a strange way to start a game, but it works because it waits until after that tough round to pull back the curtain to reveal how many options are on hand for success. This, that first lesson seems to say, is what racing's really like. Few if any games do such a good job of emphasizing the importance of small victories for staying profitable in racing or how devastating losses can be.

#Motorsport manager driver traits drivers#

On top of that, the drivers berated my incompetence over the radio. Video games tend to emphasize wins, but even my best tutorial playthrough seemed designed to highlight the astounding degree of loss associated with racing, particularly when at least one driver on my team doesn't come in better than fifth and a big sponsor withdraws that $250,000 bonus I was counting on. This, despite successfully risking a shorter pit stop with an added chance of mistakes. This, despite my best calculations based on the tutorial's explanation of watching the forecast to time the changing of tires for different road conditions.

#Motorsport manager driver traits full#

Motorsport Manager's extensive tutorial seemed intent on starting off by rubbing in how much I didn't actually know about the sport, as it tossed me almost immediately into a full race with a scripted rainstorm that forced me to watch helplessly as my two chosen drivers slipped ever closer to last place. All that, and it's greatest strength is that it rarely feels overwhelming.īut it can be disheartening.

motorsport manager driver traits

It's not just about cars and parts (though there is that), it's about securing sponsorships and finishing a race in a certain position to score payouts, it's about balancing travel expenses and catering to the egos of drivers, and it's about hiring whole teams of people, juggling emails, and sometimes even hoping an inspection team doesn't find an illegal part you snuck in for a win. For anyone not fully familiar with racing, it can be humbling to see just how big that picture gets. Fuel Economy - Fuel burns more slowly, allowing the driver to use a higher engine mode.Motorsport Manager, a simulation game for PC, Mac, and Linux that casts you as the manager of a Formula 1-style racing team, tosses that personal focus aside to emphasize the big picture and emerges the better for it.Lightfooted: Wet Tyres - Wet tyres wear more slowly.

motorsport manager driver traits

  • Lightfooted: Intermediate Tyres - Intermediate tyres wear more slowly.
  • Lightfooted: Hard Tyres - Hard tyres wear more slowly.
  • Lightfooted: Medium Tyres - Medium tyres wear more slowly.
  • Lightfooted: Soft Tyres - Soft tyres wear more slowly.
  • Lightfooted: Super Soft Tyres - Super Soft tyres wear more slowly.
  • Lightfooted: Ultra Soft Tyres - Ultra Soft tyres wear more slowly.
  • Risk Taker - Risky pit stops now only have a 10% mistake chance.
  • Quick Fixes - Part condition fix times are 2x faster.
  • Pit Stop Legend - All pit stop times are -1 second faster.
  • Pit Stop Guru: Refuelling - Refuelling is 50% faster.
  • Pit Stop Guru: Tyre Changes - Tyre changes are 50% faster.
  • The Sweetest Spots - The Sweet Spot in qualifying is much bigger.
  • Sweeter Spots - The Sweet Spot in qualifying is bigger.
  • Push It To The Limit - Removes the red zone from car condition.
  • Nurse - Car condition drops slightly slower.
  • Engine Expert - Higher engine modes no longer impact condition.
  • Mechanics also have two random bonus they can apply when the relationship between the driver and his race mechanic reaches a certain level. Same as reliability, the higher the stat, the bigger the daily bonus he can apply to Performance during part improvement. How fast your Mechanic will bond with your driver. The higher this stat, the bigger the daily bonus he can apply to Reliability during part improvement. Overall speed of changing tires and re -fueling the car during pit stops. The higher this stat is the lower the chances the Race Mechanic will make a mistake during a pit stop.ĭetermines how fast a Race Mechanic will repair a part during a pit stop. Mechanics have six different stats, three of them affect how well they will do during the race while the other three are outside of the race. Bear in mind: Two mechanics with exactly the same stats with drivers with exactly the same stats and traits on a dry track may have very different sweet spots, thus a perfect setup for one driver may be useless to another, even if the driver-mechanic pairing has changed. Race Mechanics have multiple roles during and outside the race, their stats will dictate how well they will fare during pit stops and how fast they can improve parts when not racing.













    Motorsport manager driver traits